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Released: Version 1.0 (Sep 17, 2010)

Initial release of XNA Storyboard

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Created Release: Version 1.0 (Sep 17, 2010)

Initial release of XNA Storyboard

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Created Release: Version 1.1 (Sep 17, 2010)

Included functionality suggested by a member of GameDev.netThis new functionality adds a TargetAction property to the Timeline object (which is the base class for FloatAnimation, ColorAnimation, etc)...

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Updated Release: Version 1.1 (Sep 17, 2010)

Included functionality suggested by a member of GameDev.netThis new functionality adds a TargetAction property to the Timeline object (which is the base class for FloatAnimation, ColorAnimation, etc)...

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Released: Version 1.1 (Sep 17, 2010)

Included functionality suggested by a member of GameDev.netThis new functionality adds a TargetAction property to the Timeline object (which is the base class for FloatAnimation, ColorAnimation, etc)...

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Updated Release: Version 1.1 (Sep 17, 2010)

Included functionality suggested by a member of GameDev.netThis new functionality adds a TargetAction property to the Timeline object (which is the base class for FloatAnimation, ColorAnimation, etc)...

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Created Release: Version 1.2 (Oct 05, 2010)

Fixed an issue where only the FloatAnimation was correctly using the TargetAction property. Now all included animations handle this correctly.

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Released: Version 1.2 (Oct 05, 2010)

Fixed an issue where only the FloatAnimation was correctly using the TargetAction property. Now all included animations handle this correctly.

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Updated Release: Version 1.2 (Oct 05, 2010)

Fixed an issue where only the FloatAnimation was correctly using the TargetAction property. Now all included animations handle this correctly.

View Article


Released: Version 1.1 (Sep 17, 2010)

Included functionality suggested by a member of GameDev.netThis new functionality adds a TargetAction property to the Timeline object (which is the base class for FloatAnimation, ColorAnimation, etc)...

View Article

Updated Release: Version 1.1 (Sep 17, 2010)

Included functionality suggested by a member of GameDev.netThis new functionality adds a TargetAction property to the Timeline object (which is the base class for FloatAnimation, ColorAnimation, etc)...

View Article
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